Twenty20 Standings
Group D
1. North Shore Capilanos
2. Surrey Champs
3. Colts
4. Langley Rockers
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Surrey Champs Schedule
#8 - 06 April @ 03:00 PM
vs. Rockers at Crescent Main Umpire: League Leg Umpire: FraserValley
#10 - 12 April @ 03:00 PM
vs. Colts at Crescent Main Umpire: League Leg Umpire: Surrey Stars
#23 - 20 April @ 12:00 PM
vs. NS Capilanos at Hugo Ray Main Umpire: League Leg Umpire: Langley
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UMPIRING SCHEDULE
#9 - 12 April @ 12:00 pm
Crescent
#24 - 20 April @ 03:00 pm
Hugo Ray
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   |   Lower Mainland Twenty20 Cricket League |
New names for the clubs have been allotted for the Twenty-20 league, therfore Cloverdale Cricket CLub will be playing as Surrey Champs. Each team will play 6 games in their group and top 2 teams from each group qualify for play off knock out stage. Schedule for the first 3 games (phase 1) has been outlined and Phase 2 will follow soon. Semi finals and finals attentively will be played under lights.
TOURNAMENT RULES
20 overs per side. Start times: 12:00 noon & 3 pm. 10 min. break between innings. Bowlers restricted to a maximum - 4 overs each. No drinks intervals are allowed, but individual drinks at edge of field or at fall of wicket are ok if not a delay of game. Anything else requires umpire’s permission.
Team lists, toss rules & (bouncer over shoulder = No ball) etc. are per BCMCL rules. (Note: Batsman gets free hit after a foot fault no ball). Per ICC rules no field changes are allowed for free-hit ball. Signal to scorers is – extend 1 arm up & move it in circular motion. If free-hit ball is no-ball/wide, repeat procedure. Call wides strictly - ODI rules.
At scheduled start time both teams must have a minimum of 8 players in view of the umpires, dressed & ready to play. If after 20 minutes, one side still does not have at least 8 players, the match is forfeit to the other team.
Next batsman must be ready at edge of field. He has 90 seconds to be ready to face next ball. He may be ‘timed-out’ upon appeal.
Each side has 80 minutes to bowl 20 overs. If after 80 minutes, play is still on due only to slow bowling rate – 6 runs shall be added to batting side total for every full 4 minutes over 80 minutes. (Same rule to apply in 2nd innings). (Don’t count injuries, lost ball or any other delay). Record these & subtract off match time after 80 minutes.
Max. 5 fielders on Leg side. Following fielding restrictions apply to first 6 overs of each innings. Max. 2 fielders outside (ODI) 30 yd area & 2 stationary within 15 yds of striker. For overs (7 – 20) max. 5 fielders outside 30 yd area. (Sq. leg umpire will call & signal ‘No ball’ for violations. Head umpire must relay signal to scorers.
Reduced overs: (For both teams). (Use closest No. if interruptions).
Total overs      R-overs
5 – 6                      1
7 – 9                      2
10 – 13                  3
14 – 16                  4
17 – 19                  5
After interruptions, use closest No. or no restrictions as reqd.
Weather delays will mean a loss of 1 over per 8 full minutes loss of playing time from each team, during the 1st innings & 1 over per 4 full minutes loss of play during the 2nd innings.
The Duckworth-Lewis method is to be applied to weather-shortened innings from 5 – 20 overs for either side, where a target score is reqd. or a match result is reqd.
A minimum match is if each side has the opportunity to bat for 5 overs. During the 1st innings, the umpires will wait at least 120 minutes & decide whether a minimum match is possible. If still not possible, a bowl-out will take place.
ALL MATCHES MUST HAVE A RESULT. IF TIED at the end of full match or D – L match, a bowl-out will decide result.
If 5 overs cannot be bowled in 2nd innings, a bowl-out will take place. Make sure there is enough time for bowl-out.
BOWL-OUT (As per ICC rules)
Capt. will give umpire list of 5 bowlers (in order) to bowl toward stumps at one end.
All practicing must finish before a toss. Winner will select end & bowl 1st or 2nd. Bowlers from each team will alternate.
Captain, wicket-keeper & 5 bowlers from each team shall stand at mid-wicket & extra-cover. No one else is allowed on field.
Umpires will approve balls before delivery.
The team with the most number of hits on the stumps after 5 deliveries from each side is the winner. If still tied, continue with same players, until 1 team has more hits after the same number of deliveries.
Bowling order may be changed but umpires must ensure that no one bowls again until all 5 bowlers have bowled. If a bowler is injured during the bowl-out, he may be replaced by another new name from the team list.
The wicket-keeper must stand back from stumps.
Umpires will record ‘hits’. Hits are signalled as ‘outs’. (for umpires use)
All ‘throws’ underarm action & foot-faults will be called No-balls & will be considered a miss & not retaken.
The umpires’ decision shall be final re. fairness of delivery & result of bowl-out.
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